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Arts and Cultural Industries

The creative industries have a unique and significant impact across Canada. The Trade Commissioner Service groups Arts and Culture enterprises into six key subsectors:

  • audiovisual
  • music
  • written and published works
  • performing arts
  • visual and applied arts
  • heritage and museums

With many established programs that exist across the country, including the launch of the Department of Canadian Heritage’s Creative Export Strategy and, Canada offers a variety of services and support to maintain a thriving, innovative creative industries ecosystem and takes Canadian content to the world.

Ready to do business internationally? Our trade commissioners around the world can support Canadian companies with market intelligence, identify new business opportunities, and find qualified contacts that will help them succeed in foreign markets.

Sector reports

Sector reports
Title Country Updated
Creative industries market in ColombiaColombia2023
Video game market in BrazilBrazil2023
Video game market in GermanyGermany2023

Events

Events
Title Dates City Country
Montreal International Game Summit (MIGS) 2024October 30-31, 2024MontréalCanada
WBE Canada 2024 National Conference and ExpoNovember 13-14, 2024TorontoCanada
Ecommerce with smart contract and blockchain tech for Canadian exportersNovember 28, 2024FloridaUnited States of America
Angoulême International Comics FestivalJanuary 30 -
February 2, 2025
AngoulêmeFrance

CanadExport

Events
Article title Publication date International region Sector
More CanadExport articles
Make e-commerce your export advantageOctober 8, 2024Asia Pacific; Europe; Latin America and the Caribbean; Middle East and North Africa; North America; Sub-Saharan Africa; United States of America and MexicoAgriculture and processed foods; Arts and cultural industries; Consumer products; Fish and seafood; Forestry and wood products; Industrial machinery; Professional services; Wine, beer and spirits
Putting government support into playSeptember 25, 2024Asia Pacific; Europe; Latin America and the Caribbean; Middle East and North Africa; North America; United States of America and MexicoArts and cultural industries; Consumer products; Financial and insurance services
Online teaching software company increases its digital reach worldwide during the pandemic and leverages the New NAFTAJuly 2, 2024North America; United States of America and MexicoArts and cultural industries; Education; Information and communications technologies
Gaming company adapts to play at higher levelMay 24, 2024Asia Pacific; Latin America and the Caribbean; North AmericaArts and cultural industries; Information and communications technologies
Trade mission offers lessons for e-learning companyMay 24, 2024Asia Pacific; North AmericaArts and cultural industries; Education; Information and communications technologies
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